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How to Use LimeSurvey for Gaming Surveys & Feedback

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3 hours 13 minutes ago #273457 by b15063368
Please help us help you and fill where relevant:
LimeSurvey version: [see right hand bottom of your LimeSurvey admin screen]
Own server or LimeSurvey Cloud:
Survey theme/template:
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(Write here your question/remark)Hello everyone,I’m new to the LimeSurvey community and currently exploring LimeSurvey for collecting user feedback related to mobile and PC games.I run a small gaming website focused on Geometry Dash, where players download game versions and share gameplay experiences. Recently, I started looking for a reliable survey solution to understand:
  • Player difficulty levels
  • Feature requests
  • Bug reports and device compatibility
  • User satisfaction with different Geometry Dash versions
After researching multiple tools, LimeSurvey stood out due to its flexibility, self-hosting option, and strong data control features. I’m planning to use LimeSurvey forms to collect structured feedback from my audience and improve content quality based on real user data.If anyone here has experience using LimeSurvey for gaming communities, app feedback, or download-based websites, I would really appreciate your suggestions—especially best practices for survey design and response optimization.Thanks in advance, and I’m glad to be part of this forum.Best regards,
Qaisar Ali

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2 hours 7 minutes ago - 2 hours 7 minutes ago #273458 by Joffm
Hi,
so it is a simple feedback survey, or?
You ask questions, the respondents answer. So it shouldn't really matter if it is about games or horses or cars. 

Did you create a paper draft yet?
What do you want to ask?
Please, show it.
In your previous question you talked about some multiple choice questions, some open text questions; so just standard.

Joffm

Volunteers are not paid.
Not because they are worthless, but because they are priceless
Last edit: 2 hours 7 minutes ago by Joffm.

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